﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;

namespace Basic_sprite_code
{
    class InterfaceTop:Sprite
    {
        public InterfaceTop(DarkLordsApprentice g, Vector2 position)
            : base(g, "InterfaceTop", position, new Vector2(0, 0))
        {
            scale = 0.6f;
        }
    }
}
